--------------------------------------------------------------- *************************************************************** Map Name: "Air Combat Training Facility" snxdm2 DM level for Quake 2 by Sn4xx0r Files: snxdm2.zip: snxdm2a.bsp, snxdm2.txt /env, /textures, /sound Contact: kweeksneek@yahoo.com Version oct 1, 2003 *************************************************************** --------------------------------------------------------------- Additional Credit* * A lot of thanks to fellow mappers Maric, WiZKiD, Sherminator, Panzer, Wildman and Musashi for getting me into mapping, and helping out with those nagging problems that always creep up. Thanks to sonNeh for testing and moral support :) Backshooters, the place to be. http://www.backshooters.com * Tread authors for creating a nice, easy map editor. * ID Software, of course, for Quake 2. * Yves Allaire for the great Evil Textures. http://planetquake.com/hfx * Arghrad for lighting http://www.planetquake.com/arghrad/ * The RUST Game and Level design site. http://www.gamedesign.net/?file=rust/content * Everyone else that I either forgot, or couldn't find credits for. *GAMEPLAY INFO* Single Player : enjoy the view Deathmatch : oooh yes Cooperative : nah CTF: I'll put a couple of flags in if you want Difficulty Settings: no. just try not to crater. System: Athlon 1 GHZ, 512mb, geforce 4 Player load : 2-6 should be ok *BUILD INFO* Build Time: Months and months (hey I'm new to this) Utilities Used: Tread, Arghrad, vi QBSP3 : 2 seconds QVIS3 : 45 minutes QRAD3 : 12 minutes Known Bugs: some small light issues *notes This map was created for the Tikidomain Q2 Mapping Challenge 2003. Contest rules included a 10 custom texture limit. http://www.planetquake.com/tikidomain/ I wanted to create a map with lots of airtime. There are few things as rewarding as railing someone from the sky while being airborne yourself, or giving someone a small nudge towards the void with a super shotgun blast :> Enjoy. snxdm2a fixes some bugs that were in the original pre-release. *INSTALLATION* Extract to the baseq2 directory. *COPYRIGHT/PERMISSIONS* "snxdm2" and "Air Combat Training Facility" is Copyright (c) 2003 by Sn4xx0r Quake 2 is Copyright (c) 1997 by ID Software Inc. All rights reserved. The Quake 2 logo and likenesses are trademarks of ID Software Inc. All artwork including 3D models, textures, and skins (except distributed with the map) is the exclusive property of ID software.